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PersonalName Class

Applicable for: 5.5.1

Extends the base PersonalNameStructure class with properties specific to the applicable GEDCOM standards.
Inheritance Hierarchy

Namespace: Patagames.GedcomNetSdk.Structures.Ver551
Assembly: Patagames.Gedcom.Net.Sdk (in Patagames.Gedcom.Net.Sdk.dll) Version: 1.0.8
Syntax
public class PersonalName : PersonalNameStructure

The PersonalName type exposes the following members.

Constructors
 NameDescription
Public methodPersonalName Creates new instance of PersonalName class.
Public methodPersonalName(String) Initialize the PersonalName structure with the specified name.
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Properties
 NameDescription
Public propertyCustomTags Gets the collection of сгыещь tags encountered in this context.
(Inherited from Context)
Public propertyName Gets or sets the person's name. See remarks for details.
(Inherited from PersonalNameStructure)
Public propertyNamePieces Get or set the name pieces.
(Inherited from PersonalNameStructure)
Public propertyPhoneticNamePieces Gets or sets the phonetic variation of this PersonalName
Public propertyRomanizedNamePieces Gets or sets the romanized variation of this PersonalName
Public propertyType Gets or sets the name type, for example the name issued or assumed as an immigrant.
Public propertyUnknownTags Gets the collection of unknown tags encountered in this context.
(Inherited from Context)
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Methods
 NameDescription
Protected methodContextClosed Called when the context is closed. The default implementation does nothing.
(Inherited from Context)
Protected methodContextOpened Called when a context is opened. The default implementation does nothing.
(Inherited from Context)
Public methodDeserialize Read data from the parser and deserialize it into the Gedcom.Net SDK class library.
(Inherited from Context)
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodGetValueT Hets the value and main tags of the specified propName.
(Inherited from Context)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Protected methodPreporcessTag Called before tag processing begins. The default implementation does nothing.
(Inherited from Context)
Protected methodProcessCustomTag Add the custom tag into the CustomTags collection.
(Inherited from Context)
Protected methodProcessUnknownTag When overridden, tries to process a tag that cannot be processed by the GEDCOM mechanism, because the tag is unknown or encountered in an unexpected context.
(Inherited from Context)
Public methodSerialize Seserialize the Gedcom.Net SDK class library and write data to the composer.
(Inherited from Context)
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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Remarks
The Name value is formed in the manner the name is normally spoken, with the given name and family name(surname) separated by slashes(/). Based on the dynamic nature or unknown compositions of naming conventions, it is difficult to provide more detailed name piece structure to handle every case. The NamePrefix, GivenName, Nickname, SurnamePrefix, Surname, and NameSuffix are provided optionally for systems that cannot operate effectively with less structured information. For current future compatibility, all systems must construct their names based on the PersonalName structure. Those using the optional name pieces should assume that few systems will process them, and most will not provide the name pieces.

A Type is used to specify the particular variation that this name is. For example; The name Type could indicate that this name is a name taken at immigration.

See Also